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Question 5 of 79

What is polymorphism, and what types of polymorphism do languages support?

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Code written against one name can work with many different types, and the right version runs automatically. A loop calling shape.area() gets the circle's formula for circles and the square's for squares. The calling code never branches on type.

Languages support several flavours:

  • Subtype polymorphism: a subclass or implementation supplies its own version, and the object picks at runtime.
  • Ad-hoc polymorphism: one name, several parameter lists, resolved when the code is compiled. Operator overloading is the same idea.
  • Parametric polymorphism: generics, where one List<T> works for every element type.
  • Duck typing: in dynamic languages, any object with the right method fits, with no declared type.

The gain is that adding a type does not mean editing existing branches, so old code stays untouched. The cost is indirection. Reading a call site no longer tells you which method actually runs, and a debugger or a stack trace becomes the only honest answer.

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